Cyber Wars: In the Future America will Need Programmers Not Soldiers

Categories: IMA 504

Why America Needs to Start Graduating Students at Young Age (DRAFT)

This week’s Business week magazine from cover says ” Would you invest in a company that lost $2 trillion last year and has a net worth of negative $44 trillion? USA Inc.”

The reason we are here in such a mess is because the business model that we have today no longer works.  In addition our priorities in life have change.  If you live in NYC or have managed to attend either a Broadway show or Yankee game you can realized how bad the infrastructure of highways, bridges and tunnels are.  How sad is it that we can afford three brand new ballparks (Yankee Stadium, Citi Field and Giants/Jets Meadowlands) but the bridge that takes you there is falling apart.  Furthermore these stadiums were built within a few years, unlike the Queensborough bridge that it has been worked on for the past 15 years and they still not done.

Schools

Bibliography

 

Categories: OPINION

Past, Present and Future: The Art and Design of Computers and Games (SAMPLE #1)

Exhibit: Past, Present and Future: The Art of Computers and Games (SAMPLE #1)

Location:

Long Island University/C.W. Post

B. Davis Schwartz Library Gallery

Date:

May 16th to May 31st

Exhibit Consists:

Section 1 Computers

1) Computer Hardware (Desktops) Past….

Sony VAIO, Compaq Presario, IBM, iMacs, Power Macintosh

2) Computer Hardware (Laptops/Notebooks)

Powerbook G4, Macbook, Dell, Thinkpad, Toshiba Touchbook

3) Computer Hardware (Open Display)

Open Powerbook G4, Dell Computers

4) Computer Hardware RAM memory

5) Computer Hardware Tablets

Windows Me, Apple Newton, Apple iPad, Toshiba

6) Computer Hardware Intel Chips

7) Computer Software Windows

Win 3.11, Win95, Win98, WinXP, Vista, Win7

MAC OS9, OSX, X.3, X.4, X,5

Browser Netscape 3.0

Section 2 Games

1) Nintendo

Nintendo 64, Cube

2) Sega Genesis

3) Playstation

4) PSP

Section 3 Art + Design + Code = Games

Photoshop, C C++ & C#, Maya, Graphics, Toy Story, Processors (Speed), Illustrator (Fantasy Illustrations), 3D Modeling

Timeline:

Abacus, Pascal, Typewriter, ENIAC, ALTAIR 8800, ARPANET, Apple, Woz & Jobs, Jef Raskin, Microsoft, Gates “The Road Ahead”), CD-ROM, DVD, Cloud Computing

Categories: EXHIBIT

IMA 502 Flowchart & Design Modules

December 23, 2010 Leave a comment

Flowchart

Design Module #1 w/Posttutor

Design Module #2 w/Posttutor on sidebar

Design Module #3 w/Chat

Categories: IMA 502

IMA 502 Production Budget & Timeline

December 23, 2010 Leave a comment

Production Budget

Registration of website $300

Project manager $55,000

Assistant Programmer $45,000

Programmers (1) $50,000

Artists (2) $70,000

Designer $40,000

Quality assurance $45,000

Sound and music $45,000

Salesforce $40,000 plus commission

Technology $15,000

Hardware $5,000

Total $410,300

 

Gantt Chart

Categories: IMA 502

IMA 502 Production Schedule

December 23, 2010 Leave a comment

Release Date May 2011

Length of Development

Register Posttutor.com 12/16/2010            1 Day

Meeting with designers 01/03/2011            2 Days

Assign designers (design project)             30 Days

Project Design website 02/03/2011            2 Days

Assign execution plan with designers 30 Days

Meeting with Programmers 3/7/2011              2 Days

Project with Programmers            3/15/2011            30 Days

Start gathering Sales Team            3/9/2011            3 Days                        (for testing phase)

Start Selling/Presenting                 3/15/2011         30 Days                       (for testing phase)

Testing Phase                                  4/15/2011                15 Days

Debugging Phase                     4/30/2011                        15 Days

Final Phase                    5/15/2011

Number of Developers

1 Project manager

2 Programmers

2 Artists

1 Designers

1 Quality assurance

1 Sound and music engineer

1 Salesforce

Categories: IMA 502

IMA 502 Posttutor.com Thesis Proposal Two

December 22, 2010 Leave a comment

Abstract

Ever since last year’s dramatic decline in the wake of the 2008 financial panic and ensuing recession, Universities across the United States have being struggling in keep up with registering students and maintenance of faculty, staff and buildings.  It is very difficult to pay wages if no income from register students is coming in.  Not only it is hard for private Universities, which are driven by tuition alone, but also state Universities because taxes are not being collected from people that are unemployed.

There is a technology revolution also called disruptive technology making head waves and it is transforming not only education but also the stream revenue income for Universities.  The most notable is the Internet education, online learning or blended learning.  Students no longer must sit in a classroom in order to learn or attend a class.  Universities across the United States are realizing that face-to-face learning with a combination of face virtual face combines the best of both worlds.  Students can register online and attend classes virtually in addition to attending classes on campus.  Not only does this create an engagement environment for learning but it also brings down the cost of utilities (electrical and lab machines) and maintenance of a building.

There is one thing to keep in mind in all of this, which is the student.  Students are looking for answers, ideas, research and guidance in the Internet.  Unfortunately there is just too much information to filter and sometimes frustrating in finding the right answer.  The Internet is clutter with useful information and useless information.   To this date the best solution to some of these questions is having some people from your same peers guide you and inform you what are the best sites or answer to some of your research.  In a way this is what Twitter, Youtube and Facebook is doing.  But these sites are still clutter with useless information and tags with unknown names and useless tutorials it is also a distraction for students.  While a serious student is searching for an answer or tutorial, a student can end up wasting value time and frustrated with some of the videos, content or opinions.  This is why by creating a portal such as posttutor.com where registered students only can have access with the approval of tutors and supported by professors.

Mission Statement

Posttutor.com brings great things to students.  Posttutor.com designs an environment to educate students with the help of tutors where students become tutors and tutors become students.  Where to learn is to teach and to teach is to learn.  Posttutor is the best tutor website in the world.  It will lead the education revolution with its posttutor website, client, podcasts and App while defining the future of education.

Vision

Posttutor.com is going to be the learners dream site.

Operations

Posttutor.com is a fresh style website that promotes online learning.  Posttutor provides a welcoming environment for teaching and learning where the core values are compassion, respect, encouragement, motivation and the pursuit of excellence.  Part of the operations is to acquire new clients through University campuses across the United States.  Our client base is going to be (Students, Tutors/Mentors and Professors).

Technology

Cloud Computing-Storage for the amount of online video content and lesson plans

Wordpres-This is the leader in blogs and create blogrolls

Macbook pros-website designers and programmers

Our Products

Posttutor.com offers the following:

Great designed website promoting online learning.

Flash and Video podcast tutorials

Lesson Plans (Students, Tutors and Professors)

E-books (iPad, Nook, Kindle)

Digital Library (online databases)

Universities’ Programs Information (Programs where students can enroll)

Technology Digital Ads (HP, Apple, Microsoft, Smart Technologies) that will promote education

Categories: IMA 502

IMA 502 First Assignment (landing on our feet)

December 22, 2010 Leave a comment

Technology is the leader today in entertainment, business, education and most importantly learning.  Students today are using the disruptive technology of mobile devices like the iPad, android, netbooks with technologies like Youtube, Twitter, Google and Facebook.  It is critical that educators and students embrace these disruptive technologies in order to communicate and learn.

This is why the idea of creating a Posttuttor.com site is ideal to the needs of educators but most importantly students.  In the era where students are teaching and tutoring each other, we must create a portal that is similar to Youtube or Facebook but encourages learning.  Posttutor.com will embrace this disruptive learning environment, in order to keep students focused on learning and keep away the distractions that Facebook, Youtube, Twitter and Google create.  In addition the site will be supported with the expertise of the professors.

As a developer using programming languages like Java, C and Objective C, which are the language of Applications (Apps), we can create Apps for posttutor.com that encourage students to tutor each other through a client from their iPad or mobile device while in touch with their site.  Perfect examples of this are the apps created today by Twitter and Facebook that allow people to communicate through their iPhone using the Twitter and Facebook apps.

There is no question that this project is very ambitious but than again it seems like it was yesterday people were dialing up to the Internet through a 14,400 bts modem.  Like the movie Field of Dreams “if you built it they will come”.

Categories: IMA 502

Let’s the Games Begin

http://www.nytimes.com/2010/04/03/technology/03game.html?th&emc=th

Categories: Uncategorized

IMA 505 Paper #1 Past, Present and Future

February 22, 2010 Leave a comment

How the Abacus, ENIAC and War games led to Second Life and Cloud Computing.

Abstract:  The purpose of this paper is to demonstrate how the history of computing influences and supports the path where the world is today in regards to the Internet and where the world is heading.  In the future everyone will be connected and information will travel flawless throughout the Internet at tremendous speed.  Failure to embrace these changes will create chaos within countries from all aspects of life economical, cultural, health, environment, education and how countries do business.

Introduction

Throughout history scientists and engineers have always tried to find products in order to provide solutions to some of the most difficult problems human beings have encountered.  The English philosopher Alfred North Whitehead wrote, “The future is big with every possibility of achievement, and of tragedy.”  This possibility of achievement came with our answer to compete with other countries.  It was the competition with Russia that motivated President Kennedy to have a vision and stated the following mission statement: “this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to earth.”  Another answer to this type of competition with the results of WWII and the fear of WWIII also know as the Cold War created the Internet.  The Internet has transformed every aspect of human life: our medical care, our food, our health, our entertainment, our economics, it has created our big world small and our small world big.  The big question is where did all begin?

Past (Abacus, ENIAC, War Games)

The Abacus

Calculation according to the Oxford English Dictionary is a “mathematical determination of quantity or extent.  An assessment of the risks or effects of a course of action.”  Throughout history calculations have been part of a human being’s life from the beginning of time when first transactions were being made.  The question is of course how these transactions were being made.  Who was keeping track?  How do human beings add the amount money from the amount of goods being purchase?  The answer to these questions was the Abacus.  It was one of the early inventions.  The Abacus (figure 1), some consider as one of the earlier stages in the history of computing.  It has been around since 1000 B.C. and basic mathematical calculations (addition, subtraction, multiplication and division) can be performed.  Today the Abacus can be found across the United States in elementary schools with different type color wires and of different sizes.  It is part of a children’s early childhood education starting in Pre-k, where children learn how to count, subtract and add.  According to the book Basics of Computer Science by Rajiv Khanna the Abacus it is still being used today “Many shopkeepers in Asia and “Chinatown” in North America, still make use of it for calculating the total payable amount for the articles sold by them.”

(Figure 1, The Abacus).

Eniac

This 20 feet long and 40 feet high computer created by the scientists of Pennsylvania University was also created from a result of competition.  According to Khanna “The defense department of the United State of America was supposed to design advanced weapons, missiles and aircrafts.”  Because the problem was complex to calculate the scientist wasted a lot of time and made a lot of errors in solving these complex problems.  The scientists came up with the solution creating a machine that “was capable of doing more than 5000 additions, subtractions or 350 multiplications and divisions in a second.”  So, in 1946 the ENIAC (Electronic Numerical Integrator and Computer) was born.  According to Lisa Nocks the author of “The Robot: The Life Story of a Technology.”  The model for the ENIAC was “conceived by J.P. Eckert and John Mauchly from The Moore School of Electrical Engineering, at the University of Pennsylvania’s ,” which was an improvement on Vannevar Bush’s the author of the notorious essay “As We May Think,” differential analyzer and could produce 20,000 multiplications per minute.  It is arguably the first step towards the modern computer also know as the PC.

War Games

The computer typed in the monitor “Shall we play a game?”  The young man anxious and with a grin on his face from his bedroom typed in the computer “ahhh… love to,” he than asked the computer “how about Global Thermonuclear War.”  Even though the computer suggested in playing a game of chess the young men insisted to play the nuclear war game.  In the end the young man prevailed.  This was the beginning of his nightmare because the computer whizz accidentally connected through his computer with the United States’ defense super-computer that has control over the United States’ nuclear weapons.  At the beginning of game when the young kid picks the Russians to fight against the United States played by the super-computer, it initiates the countdown for World War 3.   Perhaps today hacking into a computer or mainframe doesn’t sound shocking, but in 1983 during the Cold War it was frightening.  The scene above is a description of the movie War Games starring Matthew Broderick, directed by John Badham.  During this movie it was the first time that the PC played a big role in a Hollywood movie.  It was during a time where the name hacking and hackers was coming out to life.  It was also the time during the 80’s that young programmers like Steve Wozniak co-founder of Apple Computer was hacking into telephone companies with his invention of a blue box and it was just for fun.  This was the beginning of things to come, of young men affections to computers, of modern computers appearing in bedrooms, living rooms and schools across the United States.  It was also the first time that people started using a box and with the telephone’s handset it started a connection by placing the handset on top of the box.  The box was called a modem.

http://www.youtube.com/watch?v=ecPeSmF_ikc&feature=related

Present (Second Life and the Virtual World)

The Internet has shrunk this world and games revolutionized it.  Today educators and parents are wondering how is it possible that a kid can spend five hours playing video games but not even half an hour doing homework.  Because of these concerns, scientists and technologists are at it again, trying to solve the problem.  Second Life is a virtual world environment that students interact by using a computer and creating an Avatar.  It is very similar to playing a video game in a 3d environment.  Anyone can connect around the world as long as they have a computer and Internet access.

The Future (Cloud Computing)

The Future is already here and it is called “Cloud Computing”.  According to Professor Aievoli’s book “On enterFrame” content is king and “It all depends what is on the disk.  Somebody figured out how to make the better mouse trap.”  Today it all depends what is on the internet and information “content” is going to be like our shoes, we wear them, use them and pay as we go it doesn’t matter where they make them (Taiwan, China, India, Taipei).  Every time we need space we are going to go and get it.

Bibliography

Aievoli, Patrick. On enterFrame: The Who, Why and How of Interactive (Multi)media Development. New York: Whittier Publications Inc, 2008. Print

Barnes, John. John F. Kennedy on Leadership: The Lessons and Legacy of a President.  New York: AMACOM, 2005.  Ebrary. Web. 2 Apr. 2010.

Friedman, Thomas. The World is Flat: A Brief History of the Twenty-First Century. New York: Farrar, Straus and Giroux, 2005.

Hopkins, Tom. Selling in Tough Times: Secrets to Selling When No One is Buying. New York: Business Plus, 2010.  Print

Khanna, Rajiv. Basics of Computer Science. New Delhi: New Age International, 2007. Ebrary. Web. 2 Apr. 2010

Nocks, Lisa.  The Robot: The Life Story of a Technology. Connecticut: Greenwood Press, 2007. Print

Four great articles that came out today in the NYtimes.

1)       the beginning of the end.

Networks Wary of Apple’s Push to Cut Show Prices

http://www.nytimes.com/2010/02/22/business/media/22itunes.html?ref=technology

2)      I know that cable companies were trying to do this for years and they never got around to it, no worries to the user;  Like Friedman mentioned in his book “The world is flat.”

Selling a Celebrity Look

http://www.nytimes.com/2010/02/22/technology/internet/22celebrity.html?ref=technology

3)     iPad…..

Textbooks That Professors Can Rewrite Digitally

http://www.nytimes.com/2010/02/22/business/media/22textbook.html?ref=technology

4)      In the book  world is Flat Friedman mentioned in his book how a journalist managed to take his picture and do an interviewed on the spot on the street and posted online.

The panel that administers the George Polk Awards, based at Long Island University, said it wanted to acknowledge the role of ordinary citizens in disseminating images and news, especially in times of tumult when professional reporters face restrictions, as they do in Iran. The university said it had never bestowed an award on an anonymous work before.”

Honoring Citizen Journalists

http://www.nytimes.com/2010/02/22/business/media/22polk.html?ref=technology

Categories: IMA 505
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